CU3ER - Auto Play: <auto_play>
XML location & structure
<cu3er>
<settings>
<auto_play>
<defaults ... />
<tweenIn ... />
<tweenOut ... />
<tweenOver ... />
</auto_play>
</settings>
</cu3er>
Overview
The "Auto play" feature enables CU3ER to automatically cycle through your slides after the pre-defined period of time has expired.
This feature is enabled by default in one of two ways:
- the node is omitted in the XML file (the node not included)
- the navigation nodes (prev_button, next_button, prev_symbol or next_symbol) are not included in the XML configuration.
There are two types of "auto play" indicators: linear and circular. You can also apply tweening through tween nodes.
"Auto play" may contain the following four nodes:
- 1. <defaults />
Node containing general attributes for the "auto_play" feature. Available attributes:- symbol = "circular" or "linear"
- time = "number"
<auto_play>
<defaults symbol="circular" time="3" />
<tweenIn x="500" y="50" width="35" height="35" tint="0xFFFFFF" />
</auto_play>
- 2. <tweenIn />
Transition in tween node - tweening properties for item appearance on stage: tweenIn
- 3. <tweenOut />
Transition out tween node - tweening properties for item disappearance from stage: tweenOut
- 4. <tweenOver />
Tween node defining "on mouse over" tween: tweenOver
XML Reference
| Node / Attribute | defaults | tween In |
tween Out |
tween Over |
type | Description |
|---|---|---|---|---|---|---|
| symbol | linear | string | Graphical auto play indicator. Available values:"circular" or "linear" | |||
| time | 5 | number | Auto play cycle automatically through the slides after the specified period of time (in seconds) | |||
| time | 0.3 | 0.3 | 0.3 | number | Duration (in seconds) of the tween | |
| delay | 0 | 0 | 0 | number | Delay (in seconds) before the tween begins | |
| x | 0 | number | x position | |||
| y | 0 | number | y position | |||
| width | swf width | number | width | |||
| height | 5 | 15 | number | height | ||
| rotation | 0 | number | rotation (in degrees) | |||
| alpha | 0.5 | 0 | 0.85 | number | Range from 0 - 1. Alpha/ transparency of the object | |
| tint | 0x000000 | hex number | Hexdecimal number. Color of the object. | |||
| scaleX | 1 | number | Range from 0 - max. Horizontal scale of the object | |||
| scaleY | 1 | number | Range from 0 - max. Vertical sale of the object |